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Working on Slim

  • Writer: INALBANT
    INALBANT
  • May 8, 2016
  • 1 min read

Slim is a Final Project at DePaul University that I worked on with four other people. The idea was to create a mobile game where the player determines the path of the character before it is actually executed. It is a runner/puzzle game in which you score better by figuring out how to get to the end by using the least amount of moves.

I worked on art and sound effects for the game. The concepts of the main character changed a lot from the beginning as the game slowly took shape into what it is today.

 
 
 

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