Working on Slim
- INALBANT
- May 8, 2016
- 1 min read
Slim is a Final Project at DePaul University that I worked on with four other people. The idea was to create a mobile game where the player determines the path of the character before it is actually executed. It is a runner/puzzle game in which you score better by figuring out how to get to the end by using the least amount of moves.
I worked on art and sound effects for the game. The concepts of the main character changed a lot from the beginning as the game slowly took shape into what it is today.

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